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Dice Pool Success Calculator

Dice pool success odds for Shadowrun and World of Darkness: chance of hitting the successes you need, expected hits and botch chance.

A die succeeds if it rolls at or above the target. Default d6; set sides to 10 for d10 pools.

About this tool

The Dice Pool Success Calculator finds your odds in success-counting systems like Shadowrun, World of Darkness and other Storyteller games, computed in your browser with nothing uploaded. Enter how many dice you roll, how many sides each has, the target a die must meet to count, and how many successes you need.

The chance any one die succeeds is p = (sides − target + 1) / sides — for a d6 needing 5 or more that is (6 − 5 + 1)/6 = 1/3. The number of successes follows a binomial distribution, so the probability of getting at least S successes is the sum from k = S to N of C(N, k)·p^k·(1 − p)^(N − k). Binomial coefficients are computed with log-factorials for stability at large pools. Alongside that it reports the expected number of successes, N·p, and the chance of zero successes, (1 − p)^N — the botch or glitch case in many systems.

This is the straightforward pool model: fixed dice, a flat target, and no exploding or re-rolling. If your game explodes dice on their maximum face, treat the result as a close lower bound, since extra rolls can only add successes.

Frequently asked questions

How is the per-die success chance found?
p = (sides − target + 1) / sides, the fraction of faces that meet or beat the target. A d10 succeeding on 7+ has p = (10 − 7 + 1)/10 = 0.4; a d6 on 5+ has p = 1/3.
How is the chance of enough successes calculated?
The success count is binomial, so P(at least S) = Σ from k = S to N of C(N, k)·p^k·(1 − p)^(N − k). The tool sums those terms exactly using log-factorial binomial coefficients so large pools stay accurate.
What is the botch or glitch chance?
It is the probability of rolling zero successes, (1 − p)^N. Many dice-pool systems treat all-failure rolls as a botch or glitch, so this figure tells you how often the whole pool comes up empty.
Does it handle exploding dice?
No — it models a plain pool with no re-rolls or explosions. Since exploding on the maximum face can only add more dice and successes, the probabilities shown are a safe lower bound for those systems.

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